"Official News"2026-08-06

"August 6 Live Update"

"Official update posted on 2026-08-06"

[p]Dear Gyldhunters, thank you for your incredible support. We plan to perform a no-downtime update on August 6, at 09:00 UTC+0, to fix a batch of known issues. Afterward, you will need to update your game client via the app store.[/p][p][/p][h3]New Content:[/h3][p]- Dried Flower Knots will now start to drop! Challenge Mist Lords in Einherjar mode and prove your strength![/p][h3]Class Balance Adjustments and Optimizations:[/h3][p]Blackarrow:[/p][p]- [Steel Arrow]: Removed the impact effect from uncharged shots, and slightly reduced the impact of fully charged shots.[/p][p]- Fixed an issue where the Blackarrow's displacement distance was abnormal when jumping after a side dodge.[/p][p]- Fixed an issue where a collision prompt would abnormally appear when the Blackarrow aimed at Stealthed units.[/p][p]Withered Knight:[/p][p]- Slightly reduced the Energy Cost of [Sprinting Slash].[/p][p]- Slightly reduced the Energy Cost of [Withering Mark].[/p][p]- Fixed an issue where certain Withered Knight skills would get caught on obstacles, causing characters to launch vertically into the sky.[/p][p]- Fixed an issue where casting certain Withered Knight skills could be prematurely interrupted by the Inspect action, canceling the follow-up animations.[/p][p]- Fixed an issue where the Withered Knight's "Thorn Guide" skill could drag Richie the Merchant.[/p][p]Mercenary:[/p][p]- Fixed an issue where the Mercenary - Sword and Shield would trigger auto-blocks under specific circumstances.[/p][p]Sorcerer:[/p][p]- Fixed an issue where the Sorcerer's Stardust playstyle was unable to use a charged Meteor Charm under specific circumstances.[/p][p]Class balance is an ongoing commitment for us. If a class wasn't tweaked in this patch, it doesn't mean we think it's perfectly balanced��it's simply still under review. Moving forward, we'll continue to closely monitor community feedback and performance data, and will fine-tune gameplay mechanics only after thorough testing and evaluation. Thank you once again for your patience and support, Gyldhunters![/p][h3]Critical Issues:[/h3][p]- Fixed an issue where the PS/Xbox friends list failed to retrieve friend information, causing a game crash.[/p][p]- Fixed an issue where Hallowgrove's Gyldenmist would abnormally deal no damage under specific circumstances.[/p][p]- Fixed an issue where some stackable items would stack incorrectly.[/p][p]- Fixed an issue where gem affixes would occasionally cause the game to crash during matches.[/p][p]- Fixed an issue where "Allowed Combat Bags" displayed incorrectly for Brandrgarde in Cataclysm mode.[/p][p]- Fixed an issue where the weekly task refresh times in both Contracts and the Fate Chart were incorrect.[/p][p]- Fixed an issue where equipment looted from defeated rival Gyldhunters would incorrectly display as bound.[/p][p]- Fixed a display issue on the Contract page.[/p][h3]Other Issues:[/h3][p]- Fixed an issue where the avatar frame displayed incorrectly after switching between Body Type 1 and Body Type 2.[/p][p]- Fixed an issue where dragging items while looting with a controller would trigger rapid, repetitive clicking sound effects.[/p][p]- Fixed an occasional issue where choosing to leave a match mid-battle would trigger the match settlement normally but fail to exit the game.[/p][p]- Fixed an issue where the Soul Tree model would occasionally trap and get players stuck.[/p][p]- Fixed an issue where the Raging Rock cosmetic weapons were incorrectly visible to enemies during a match.[/p][p]- Fixed an issue where some of the Cursed Moonwane's skills played no audio upon casting.[/p][p]- Fixed an issue where the HDR text description abnormally displayed in English under the Chinese language setting.[/p][p]- Fixed an issue where the background music became inaudible after disconnecting and reconnecting inside the Cursed Moonwane room.[/p][p]- Fixed an issue where the progress bar on the settlement screen behaved abnormally when Path of Glory points were deducted.[/p][p]- Fixed an issue where frequently switching to Spectator mode would cause loading screen artwork to fail, resulting in a completely black loading background.[/p][p]- Fixed an issue where pressing the ESC key failed to exit Spectator mode under specific circumstances.[/p][p]- Fixed a text description issue for the side task "Killing Time."[/p][p]- Fixed an issue where the objective counter for the side task "More Valuable Treasure" was incorrect.[/p][p]- Fixed an issue with missing localization text for certain parts of the Soulcatch Tree.[/p][p]- Fixed an issue where players would get stuck after dodging at a specific location in Brandrgarde's Mine Pit.[/p][p]- Fixed an issue in the side task "The Blade Endures" where Dew's dialogue abnormally used a male voice.[/p][p]- Fixed an issue in the Fate Chart where Selection Chests failed to display their contained reward items.[/p][p]- Fixed a mode restriction description error in the main task "Secret: Soul of the Wolfrunner."[/p][p]- Fixed an issue where the Gyldening progress bar would not display under specific scenarios.[/p][p]- Fixed an occasional issue where getting interrupted by an enemy during an execution would lock the player out of all actions.[/p][p]- Fixed an issue in multiplayer mode where using a Soul Separation Pill and then getting defeated by a monster would prevent the player from properly entering the downed state.[/p][p]- Fixed an issue where the Gyldening progress bar displayed incorrectly while in ghost form.[/p][h3]Previously Fixed Issues:[/h3][p]- Fixed an issue where the Blackarrow was unable to fire arrows for a certain duration after a match started.[/p][p]- Fixed an issue in the Fate Chart where if rewards for a repeatable task were not claimed upon completion, progress for subsequent tasks would fail to track properly.[/p][p]- Fixed an issue where the "Iron and Fire" achievement could not be completed.[/p][p]- Fixed an issue where players could still change Pip's Pouches and Keychains after matchmaking had started.[/p][p][/p]